
#FREECIV NEW CITIZEN CODE#
Improvements to ruleset loading code error handling osdn#46196.Fixes to Path Finding troubles when terrain move costs are high, in terms of move fragment count osdn#46039 osdn#46136.Fixed bad memory access issue after player who had already founded cities has been removed from the game osdn#46503Ĭhanges affecting other rulesets / modders.
#FREECIV NEW CITIZEN WINDOWS#
Fixed problems with the filename encoding when saving mapimg on Windows osdn#45507.Gtk- and Qt-clients' pre-game dialog "Start" button is never sensitive when the client is attached to a dead player.

Dead players do not affect whether game can start or not (no need to wait for them).When starting from a saved game, dead players are no longer counted towards ready/unready player counts in pre-game osdn#44621.Freeciv now uses new libcurl API, instead of one deprecated in latest versions, to communicate with the metaserver and, in case of modpack installer, to fetch files osdn#46345.


The focus has been in supporting current bleeding edge systems, to make freeciv compatible with latest releases of other components and tools. WHAT'S CHANGED SINCE 3.0.53.0.6 is a bugfix release in freeciv-3.0 series.
